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Google Play vs. App Store: Preview Video & Screenshot Differences

SF
Sabrina FraserFebruary 17, 2026 · 7 min read

Shipping on both stores? The preview video, screenshot, and feature-graphic rules differ in ways that trip up cross-platform developers. Here is what changes between them.

If you ship on both iOS and Android, you cannot just reuse the same assets. Apple and Google have meaningfully different rules for previews, screenshots, and store graphics. Here is what to adjust when porting your store presence across.

Preview video: hosted vs. uploaded

The biggest difference: Apple hosts your preview directly (you upload the video file to App Store Connect), while Google Play uses a YouTube link for its promo video. That changes your whole workflow: for Play you publish to YouTube and paste the URL; for the App Store you export a file at an exact resolution.

  • App Store: upload a 15–30 second video at exact device resolution; autoplays muted at the top of the page.
  • Google Play: link a YouTube video; it appears with a play button over your feature graphic, and viewers tap to watch.
  • Apple's preview must show only your app; Google's promo video allows more marketing-style content.

Screenshots: count and shape

  • App Store: up to 10 screenshots per device size, at exact required resolutions.
  • Google Play: 2 to 8 phone screenshots, with more flexible dimensions and aspect ratios.
  • Both reward captioned, benefit-led screenshots over raw captures.

The feature graphic is Play-only

Google Play requires a feature graphic: a 1024 × 500 banner shown atop your listing and used in promotions. The App Store has no direct equivalent. If you are coming from iOS, this is a net-new asset you will need to design.

Poster frames and autoplay

Apple's autoplay-muted behavior means your opening seconds and poster frame are critical. Google's tap-to-play model means your feature graphic and the video thumbnail do more of the early persuading. Optimize the right asset for the right behavior on each store.

Treat the two stores as two audiences with two habits, not one listing copied twice.

Sabrina Fraser

prevy is built around Apple's exact preview spec, so the iOS side is handled to the pixel, and the same clean export gives you a strong base to repurpose into a YouTube cut for Google Play.

SF

Written by

Sabrina Fraser

Product Designer & ASO Specialist

Sabrina designs the frames, motion, and typography that make a 15-second preview feel inevitable. She obsesses over the first three seconds and the last call to action.

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